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Final fantasy tactics advance
Final fantasy tactics advance







final fantasy tactics advance

That doesn't mean the process can't get tedious. As with any good RPG, it's one of the more enjoyable aspects of the game. Gradually forming a well-balanced, powerful squad of melee fighters, ranged units, spellcasters, and support units is a time-consuming process, but it's an addictive one.

final fantasy tactics advance

For example, your paladin can also have the time mage's spells on the ready. You can also choose a secondary profession for any character. Over the course of the game, you'll gain access to a wide variety of different character classes (which you can switch between as frequently as you like), a wide variety of weapons and armor, and a wide variety of special abilities. Marche and his moogle friend Montblanc will face many trials and tribulations trying to help Marche find his way back home.Ĭharacters needn't specialize, however. This makes magic-using characters quite powerful in the late game, since each turn they're able to cast devastating area-effect spells. Initiative-based turns add to the strategic appeal, though, unlike in the original Final Fantasy Tactics, all actions are executed instantly here. A typical battle is a six-on-six affair, and characters get to move in order of whoever has the highest initiative, so don't expect to be able to move all your characters one after another. The pacing is good, but, in time, you'll probably wish you could move things along a little faster. You generally try to do whatever it takes to win. Battles play out from an isometric perspective, and you take turns-with the computer-controlled opponents on the map-moving your characters, attacking, and/or performing other actions (like casting spells or using items or special moves). The actual gameplay of Final Fantasy Tactics Advance resembles that of other strategy RPGs, though, as you'd expect, it has a few twists of its own. Fans of RPGs are probably used to this particular brand of punishment, though. This can lead to some frustrating situations, like when you're defeated by a long-winded boss of some sort and need to listen to his or her spiel once more before you can give the battle another shot. Unfortunately, occasional story sequences, such as the game's lengthy intro, cannot be skipped. That means you'll be spending much, much more time battling it out with bad guys than watching the story unravel. The story has a few ironic twists, but, generally, it is neither as epic nor as prevalent as stories tend to be in other Final Fantasy games. Marche, nevertheless, believes that this new world is not his rightful place, and so he begins his long quest to find a way home.

final fantasy tactics advance final fantasy tactics advance

This is a place where they can be heroes. One day, though, they discover a magical book that literally transforms their harsh and mundane world into one of swords and sorcery. Collectively, they aren't having a great time in their formative years-they've got problems at home and at school. The main character is Marche, a young boy who is friends with a couple of other down-on-their-luck kids.

#FINAL FANTASY TACTICS ADVANCE MOVIE#

The story of Final Fantasy Tactics Advance was apparently inspired by the famous novel The Neverending Story-or maybe even more so by the 1984 movie of the same name-since this story seems skewed for younger audiences but is suitable for all ages. So this is neither a sequel nor a remake, but, instead, it's another strategy RPG in the same vein as Atlus' excellent Tactics Ogre: The Knight of Lodis or the recent Disgaea: Hour of Darkness. The title "Final Fantasy Tactics Advance" is somewhat misleading, because, while the game is certainly reminiscent of the PlayStation original, it's completely different in terms of storyline and certain key gameplay elements. Now Playing: Final Fantasy Tactics Advance Video Review By clicking 'enter', you agree to GameSpot's









Final fantasy tactics advance